Guide to Medicine

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Revision as of 21:45, 3 July 2020 by Trexdude (talk | contribs) (Creates Guide to Medicine page, incomplete with some information on different medical equipment and drugs used in-game.)
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Equipment and Medicines

The way the equipment, and the drugs administered and used alongside the equipment, works:

  • Health Analyzer: Displays a medical readout in chat on the patient the analyzer is used on.
  • Ateopine: Restarts stopped hearts and heals brain damage. Stopped hearts that are damaged and patients with low blood levels may struggle to circulate the ateopine, you may want to perform CPR after administering to help kickstart a stopped heart. Damaged hearts may require surgery to restore circulation.
    • Ateopine Autoinjector: Contains five units of ateopine, non-refillable.
  • Suture: Heals brute and burn damage for the targeted limb, and stops arterial and venous bleeding on that limb. Can be used repeatedly on the same limb to heal more damage, causes pain with each use.
  • Morphine: Painkiller, administering more doesn't remove more pain but will help to subside the effects of pain for longer. Overdose is around thirty units.
    • Morphine Ampoule: A vial containing one hundred units of morphine. You can draw reagents straight from it, whether it's opened or closed, using a syringe or syrette, and you can use it in hand to toggle the lid.
  • Syrette: A five unit capacity refillable auto-injector, starts in medical belts with morphine pre-loaded. Can be refilled by using on beakers and ampuoles.


Analyzer Data